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°Á¸í : 3DS MAX 2011[¸ðµ¨¸µ.¾Ö´Ï¸ÞÀ̼Ç]±âº» ¸Þ´º¾ó ¹è¿ì±â |
±â°£ : 65 ÀÏ | °»ç : ±è¹Ì¿¬ |
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3dsmax°³¿ä,±âº»È¸é¼³¸í,·¹À̾ƿô |
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2 |
Viewport Control,Move,Rotate,Scale |
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Standerd Primitives,Extended Primitives |
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Move,Rotate,Scale,Extended Primitives,Shapes |
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Select,Transform Type-In,Shapes |
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6 |
Edit SplineÆíÁý(I) |
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Edit SplineÆíÁý(II),Editable Spline |
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Extrude,Lathe |
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Array,Mirror,Align |
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Loft object |
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Array,Lathe,Loft¸¦ ÀÌ¿ëÇÑ ¸ðµ¨¸µ |
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Deformation(I)- Scale,Twist |
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Scale,Twist¸¦ ÀÌ¿ëÇÑ Ä¿Æ°°ú ÇÁ·ÎÆç¶ó ¸ðµ¨¸µ |
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14 |
Deformation(II)-Teeter,Bevel,Fit |
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Modifier(Bend,Taper,Noise..) |
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Edit Mesh,Edit PolyÆíÁý |
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Editable PolyÆíÁý,NURMS Subdivision |
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Compound Object-Boolean,ProBoolean,ShapeMerge |
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±âº» ¾Ö´Ï¸ÞÀÌ¼Ç °³³ä ÀÌÇØÇϱâ(¹°Ã¼ À̵¿Çϱâ,ȸÀü,Å©±âº¯È..) |
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¹°Ã¼ÀÇ º¯È ¹× Time Configuration»ìÆ캸±â |
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