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1 |
Meteral Edit (ÀçÁúÆíÁýâ) »ìÆ캸±â |
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2 |
½½·Ôâ(SampleSlot),8°¡Áö ¼ÎÀÌ´õÀÇ Æ¯¼º,Extended Parameter |
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3 |
2D Maps(Bitmap,Checker,Gradient,Gradient Ramp) |
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4 |
UVW Map - Object¿¡ Á¤È®ÇÏ°Ô ¸ÅÇÎÇϱâ |
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5 |
MAPÀÇ Á¾·ù »ìÆ캸±â( Bump,Opcity..) |
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6 |
Bump,Opcity¸Ê È°¿ëÇϱâ |
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7 |
3D map( Noise, Dent, Cellular..) |
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8 |
Multi/Sub-Object |
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9 |
Multi/Sub-ObjectÀ» ÀÌ¿ëÇÑ ¾ÆÀÌ¼Ò ¸ÞÆ®¸¯ º®¸é°ú ¹Ù´Ú¸ÊÇÎ |
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10 |
¹Ý»çÀçÁú ¹× MetalÀçÁú »ìÆ캸±â |
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11 |
Reflection, Refraction(¹Ý»ç,±¼Àý »ìÆ캸±â) |
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12 |
Raytrace,FalloffÀ» ÀÌ¿ëÇÑ À¯¸®ÀçÁú ¸¸µé±â |
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13 |
Camera, Camera Viewport Navigation |
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14 |
Fog, Volume Fog,Fire Effect |
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15 |
Light |
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16 |
Light, Volume Light |
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17 |
VrayÀÇ °³³ä°ú ±âº» º£ÀÌÁ÷ ¼ÂÆà |
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18 |
Vray Light |
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19 |
Vray Mtl |
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20 |
VrayHDRI¸Ê,Vray Displacement |
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